Video books and courses to learn computer science, programming, and mathematics.
SHOP NOWThis is ** just a tutorial on how to import and use a 3rd-party #physics engine like #Box2D or #PyMunk! This is a complete dive into what makes physics engines 'tick', including #code and a full review of the beautiful #math that comes with it! 🙂♥️
Posted 2 years ago (14 June 2022)